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Network Working Group Jim Hansen Request for Comment #401 Center for Advanced NIC #11923 Computation Category: D.6 University of Illinois Updates: RFC #387 October 23, 1972 Obsoletes: None

             Conversion of NGP-0 Coordinates to Device
                        Specific Coordinates

Conversion of NGP-0 coordinates to floating point PDP-10 coordinates was discussed in RFC #387. In general, however, it is undesirable to convert NGP coordinates to floating point coordinates because real devices require integer addressing. To this end, a means is described to convert NGP coordi- nates to integer coordinates in the range zero to M, where M is the maximum address of the device screen on a machine using 2's complement arithmetic. It would not, however, be difficult to modify this algorithm to operate on machines using one's complement or sign-magnitude arithmetic.

First consider the NGP coordinate format:

                 |  |   n       |
                  s ^  FRACTION

Where the sign occupies the most significant bit of the coordinate followed by bits of numerical information (initial implementation of NGP requires N=15). Negative numbers are represented by 2's complement. Conversion to device coordinates is accomplished by:

                  D = S * f + S

Where D ⇒integer device coordinate

    S =>scaling factor (typically M/2)
    f =>NGP fractional coordinate

Let us rewrite this as:

                          n     n
                  D = S*(2 *f)/2 +S
                                                              [Page 1]

Now factor S into two terms:

                  S= Q * 2

Where Q is an odd integer and I is an integer.

When: I n n

                  D = Q * 2 *(2 *f)/2  +S
                           I-n   n
                    = Q * 2   *(2 *f)  +S

The factor (2 *f) is represented in 2's complement form simply by extending the sign bit of f into the upper portion of the computer word, If Q = 1 (as it would be with many devices), it can be ignored. If Q >< 1, we may console ourselves that an integer multiply is faster on most machines than a floating point multiply. In fact, on a PDP-10, this multiply can usually be performed with no access to memory since Q is usually small.


We are now left with the 2 factor. This can be accomplished with an arithmetic shift left by (I-n) or an arithmetic shift right by (n-I) as is appropriate. The offset factor, S, may now be added using an integer add.

The procedure for converting NGP coordinates to integer device coordinates is then:

             1.   move coordinate to a register and extend sign
             2.   integer multiply by Q (if necessary)
             3.   arithmetic shift left by (I-n)
             4.   integer add S

This procedure would generally be much faster than:

             1.   move coordinate to register and extend sign
             2.   float fractional coordinate
             3.   floating point multiply
             4.   floating point add
             5.   conversion to fixed point
     [ This RFC was put into machine readable form for entry ]
     [ into the online RFC archives by BBN Corp. under the   ]
     [ direction of Alex McKenzie.                      1/97 ]
                                                              [Page 2]
/data/webs/external/dokuwiki/data/pages/rfc/rfc401.txt · Last modified: 1997/03/05 20:02 by

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