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VS. _ _

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\ \_| |_| |||| | | ||| ||||_| |||| \ \ |||| |||| |||||||||||||||||/|||| |||| ||| \|||||/|||| |||| Alien vs. Predator Mini FAQ Version 2.1 10-06-94 By: Rey Kanzaki (rkanzaki@netcom.com) SPECIAL THANKS TO THE AUTHOR OF AVP FAQ VERSION 1.0: Mike "BBC" Long (mlong@world.std.com) MANY THANKS TO ALL WHO MADE THIS POSSIBLE: Jeff W. Alexander (jwa@WLV.IIPO.GTEGSC.COM) Alexander Wong (awong@emerald.tufts.edu) Kevin Michael Malone (kmalone@falcon.tamucc.edu) Herbert Tin Hoy Hu (hoy@uhunix.uhcc.hawaii.edu) Devin Wong (devin@qedbbs.com) m.a.hall (M.A.Hall@bradford.ac.uk) Peter Yeung (yeung@staff.cs.su.oz.au) Adam Tennant (ahriman@ccu1.auckland.ac.nz) Alain Hoang (hoanga@rpi.edu) Omega Red (omega%vikings@bts.com) Van Hoang Nguyen (vanhn@ocf.berkeley.edu) Andy Eddy (vidgames@netcom.com) Albert Disanto (space port 11707) Glenda (space port 11707) Rick (space port 11707) Scott (space port 11707) Send corrections, comments, suggestions to rkanzaki@netcom.com. 1. Story. Released by Capcom in the summer of 1994, Alien vs. Predator is loosely based on the movies _Alien_ and _Predator_ and is the latest of the Final-Fight genre games. The setting is San Drad, California, the largest city on the West Coast. The Wayland Yutani Corporation is developing biological weapons. An emergency situation occurs, and in 72 hours, San Drad is overrun by Aliens. Incredibly outnumbered, two heroes, Dutch Schaefer and Linn Kurosawa, fight the Aliens in a losing battle. And when all seems lost, Predators materialize and side with the heroes to join in the "Hunt". The "Hunt" begins. Round 1 is "City of Despair". The fight takes place in the city amid hordes of Aliens. The boss is the Alien guard Chrysalis. Round 2 is "War in the Underpass". The fight continues in the sewers beneath the city. The boss is the fast and deadly Razor Claws. Round 3 is "Forced Assault". Atop a moving APC, the hunters shoot at Aliens as they storm their way to the Queen's liar. The boss is the agile Arachnoid. Round 4 is "Assault on a Queen". The fight takes the hunters directly to the Queen. The boss is the first Alien Queen. Round 5 is "Secrets". Investigating the crash of an aerial transport, the hunters find that the Aliens are part of a biological weapons development. The boss is a military service Power Loader. Round 6 is "Nightmare in the Lab". The fight is now inside the laboratories. The boss is the powerful "Mad Predator". Round 7 is "Hunt's End". The fight takes place aboard a space craft in outer space. The boss is the second Alien Queen. Having defeated the Alien Queen, the hunters board a escape pod and direct the space craft to crash on the base and explode on impact. The resulting explosion destroys all remaining Aliens. Then back on the planet, the Predators give the heroes the Alien Queen's tail hook. The Predators leave as the heroes wonder why they helped them. Note: Round 6, "Nightmare in the Lab", has a special stage where characters must destroy a control box. Failure to destroy it in 20 seconds results in a crash, inflicting damage to the characters. 2. Characters. |-Predator Warrior—————-+-Dutch Schaefer——————-| | | | | Favorite Weapon: Spear | Favorite Weapon: Anything he | | Gun: Shoulder Cannon | can get his hands on | | | Gun: Smart Gun | | A proud leader, he seeks | Abandoned by his superiors, | | both prey to hunt, and kin | he fights because it is what | | who have gone missing on | he knows … and loves. | | this world. | | | | | | Speed: | Speed: * | | Power: | Power: | | Skill: * | Skill: * | | | | | A warrior from the stars | A cyborg created to fight | | who lives for combat. He | extraterrestials. He lost | | searches the galaxy for | his right arm in the 2nd | | worthy game to hunt. | Alien War, and has since had | | Equipped with powerful | it replaced with a smartgun | | weapons, his honor will not | rig. He lives only to avenge | | let him take unfair | himself against the aliens! | | advantage during a hunt. | | | | | |-Linn Kurosawa——————-+-Predator Hunter——————| | | | | Favorite Weapon: Katana | Favorite Weapon: Halberd | | Gun: Large Caliber Pistol | Gun: Shoulder Cannon | | | | | Honor bound to defend those | A berserker, feared even by | | who betrayed her, she still | his own people. For him the | | prays that it was a | hunt is all. | | mistake. | | | | | | Speed: | Speed: | | Power: | Power: * | | Skill: | Skill: ** | | | | | A cyborg who lead the 13th | A hunter from beyond. This | | Colonial Marine Corps. She | young warrior seeks to prove | | is a master of ancient | himself by hunting the most | | martial arts which she | dangerous creatures known. | | combines with her super | He will destroy himself | | strength for lethal effect. | rather than be defeated. | | Always equipped with a | | | Japanese Katana, the blade | | | represents her soul. | | |_|

3. Weapons.

The Predators are armed with shoulder cannons. The cannon fires single shots. On the ground, the cannon automatically targets the first enemy in the line of sight but cannot seem to track Chest Busters, Face Huggers, and the first Alien Queen. In the air, the cannon initially fires in the direction of the joystick, but the cannon's auto-tracking takes over almost immediately. Direct hits result in explosions affecting the target and other enemies near it. Those affected are enveloped in flame and are knocked down (except Alien Queens and Power Loaders). The reload status bar indicates firing availability. Each time the cannon is fired, the reload status bar decreases. If the reload status bar is totally depleted, the cannon has overheated, otherwise the reload status bar continuously refills. The cannon can QUICKLY overheat. The Warrior's native weapon is the spear, and the Hunter's native weapon is the halberd. They cannot use other melee weapons. They simply throw them.

Schaefer is armed with a smart gun rig on his arm. He fires a barrage of smart gun bullets. On the ground, he fires by waving his arm up and down covering all angles in the direction he is facing. In the air, he fires according to the joystick direction. The reload status bar indicates firing availability. Each time he fires, the reload status bar decreases. If the reload status bar is totally depleted, the gun has overheated, otherwise the reload status bar continuously refills. Schaefer carries no melee weapons, but he can use ANY weapon that he picks up, including the Warrior's spear, the Hunter's halberd, and Linn's katana.

Linn is armed with a large caliber automatic pistol. She fires a stream of pulse gun bullets. On the ground, she fires an initial burst striking the ground and then proceeds to shoot horizontally in the direction she is facing. In the air, she fires according to the joystick direction. The reload status bar indicates firing availability. Each time she fires, the reload status bar decreases. Unlike the Predators or Schaefer, Linn does not have continuous refill. When the reload status bar is depleted, she must stop and reload her gun. Reload occurs immediately after depletion, even when surrounded by enemies. During reload, she is COMPLETELY VULNERABLE. Linn's native weapon is the katana. She cannot use other melee weapons. She simply throws them.

Other Weapons: Super Cartridge: A character picking up this item can continuously

         use his weapon to fire unlimited amount of rounds in a ten
         second period. Super cartridges are found in some
         containers and also appear whenever a player joins a game
         in progress.

Knife: Basic weapon that affects all enemies in the line of

         projection. This weapon is simply picked up and thrown. If
         it hits a wall, it falls to the ground.

Disc: When thrown, the disc returns to the thrower along the line

         of projection. If the thrower is not on the same horizontal
         plane as the disc during its return, the disc will travel
         off the screen and is lost. The disc is capable of knocking
         down enemies with a single hit. Linn can use the disc to
         hit enemies on the ground. If it hits a wall, it falls to
         the ground.

Flame Thrower: Use with care. Each blast lasts about a second, leaving

         your backside vulnerable. This weapon is short-lived but is
         very effective against hordes.

Pipe: A simple but effective weapon. Schaefer is the only one who

         can use it to repeatedly smash enemies. The Predators and
         Linn simply throw it. If it hits a wall, it falls to the
         ground.

Pulse Gun: A very effective weapon that bombards enemies with

         constant fire. It has long range and is useful against
         bosses. The bullets do not go through enemies.

Smart Gun: Improvement over the Pulse Gun. More firepower. Unlike the

         pulse gun, the smart gun shoots bullets that go through
         enemies, affecting all in the line of fire.

Hand Grenade: Powerful hand-thrown weapons. The explosion affects the

         target and other enemies near it. Those affected are
         enveloped in flame and are knocked down (except Alien
         Queens). This weapon is very effective against Power
         Loaders. If an enemy soldier is hit before he throws a
         grenade, the fallen grenade can be picked up and used.
         Grenades hit in mid-air can also be picked up and used.

Grenade Launcher: Improvement over hand grenades. This is a very

         powerful weapon. If the grenade hits, the following
         explosion propagates to enemies that are in the direction
         of firing. If fired from one end of the screen, one direct
         hit is capable of enveloping in flames all enemies on
         screen.

4. Items.

There are numerous items placed throughout the game to aid you in your fight. Some items restore partial health, and some simply increase your score. The items are stored in some form of container, but be cautious, some containers store Aliens.

———————————+———————————-
Item: Points: Health: Item: Points:
———————————+———————————-
Soda Can 10,000 ? Amber 2,000
Hot Dog 15% Amethyst 2,000
Salad 10,000 ? Aquamarine 4,000
Turkey 25,000 ? Emerald 8,000
Ham 35% Necklace 6,000
Hamburger 15,000 30% Ingot 20,000
Beef Steak 20% Lapis Lazui 8,000
Cheese 20% Ring 10,000
Meat 35% Topaz 2,000
Medicine 50,000 100%
Chicken 25% Radio 10,000
Lobster 40% Helmet 10,000
Sea Breen 40,000 ?
Porker 25,000 40%
Pizza ?
_| 5. Moves List. |-Legend————————–+———————————-| | Joystick Controls | Character faces right. | | O O O | A = Weapon | | \ | / | B = Attack | | O- Q -O | C = Jump / Dash | | / | \ | ',' = "Followed by" | | O O O | '*' = "Hold button" | | | Ex: 'A*B' means press | | | A and hold, press B | |_|
-Predator Warrior—————————————————
The Warrior's normal attack pattern is three spear swipes
followed by a stationary pole vault-like kick. This final kick
has just a tad less range than the spean swipes, and sometimes
misses the target. If weaponless, he punches instead. If he is
hit by an enemy immediately behind him while attacking, he will
execute a reverse sweep.
——————————————————————–
-O C Dash
(Moves about 1/2 screen width)
Dash, B Dash Kick
Dash, B Dash Knee
O
After initiating a Dash Kick, it is possible to land multiple
kicks by further pressing the ATTACK button each time the
Warrior connects with a target. Furthermore, the Warrior will
rebound from connection in the current direction of the
joystick, making it possible to dash into a group of aliens,
kick several, and then bounce out without ever touching the
ground.
After initiating a Dash Knee, it is possible to turn it into a
Dash Lunge Punch by pressing the ATTACK button once upon
connecting with a target.
——————————————————————–
O- C Backward Hop
(Dash Kick and Dash Knee work
too, but are awkward)
——————————————————————–
C Short Slide
O
\ C Long Slide
O
——————————————————————–
Jump, C Spear Dive
O (If he is without his spear or
is holding another weapon, he
executes a diving kick.
Repeatedly pressing JUMP results
in multiple hits. He is
momentarily vulnerable after
execution)
——————————————————————–
-O Grab
(Alien Queens and Power Loaders
are immune to grabs)
——————————————————————–
The following moves can be performed after a successful grab.
Center Joystick, Press B Pummel
Repeatedly
Jump, B Ground Smash
O
——————————————————————–
O B Flying Kick
O (This move is more defensive
than offensive. It moves him a
good distance and can hit
several enemies)
——————————————————————–
Any two buttons Escape Move
(He crouches and twirls his
spear above his head. Without
his spear, he hops and fires
straight down, even when his
weapon has overheated. This move
drains energy for each enemy
affected)
-Dutch Schaefer—————————————————–
Schaefer's normal attack pattern is four punches. If he picks
up any melee weapon, he will keep it and swing it repeatedly.
If he is hit by an enemy immediately behind him while
attacking, he will execute a reverse sweep.
——————————————————————–
-O C Rush
(Also, center joystick (Moves about 1/2 screen width)
and tap C repeatedly)
Rush, B Rush and Punch
(Also, C * B)
——————————————————————–
\ C Slide
O
——————————————————————–
-O Grab
(Alien Queens and Power Loaders
are immune to grabs)
——————————————————————–
The following moves can be performed after a successful grab.
Center Joystick, Press B Pummel
Repeatedly
-O B Suplex
C * B Ground Smash
(Schaefer is immune to ALL
attacks when executing this
move)
——————————————————————–
O B Rising Knee
O (The descent is slow, and it can
leave him vulnerable)
——————————————————————–
Any two buttons Escape Move
(He overloads him arm and spins
in place while sparks fly. This
move drains energy for each
enemy affected)
-Linn Kurosawa——————————————————
Linn's normal attack pattern is four Karate moves followed by
a katana slice. Without her katana, she will only do four
Karate moves. If she is hit by an enemy immediately behind her
while attacking, she will execute a reverse sweep.
——————————————————————–
If Linn's air attacks connect, she can rebound and execute
another air attack. If executing a Jump Kick, she will rebound
in the direction of the joystick. If executing a Stab she will
rebound up. Repeated Stabs usually result in an Air Throw. She
can also rebound off the walls.
Jump, B Jump Kick
Jump, B Jumping Stab
O (If she is without her katana or
is holding another weapon, she
executes a Jump Kick)
Jump, B Air Throw
(She must overlap with an Alien.
She can also throw Aliens just
when they are dropping from
above)
——————————————————————–
\ C Slide Kick
O
——————————————————————–
Tap Joystick Forward Twice Iaikiri
(If she is without the katana or
is holding another weapon, she
executes a roundhouse kick)
——————————————————————–
Hold B For 2 Seconds, Then Soukeiha [Double Power Wave]
Release (She may freely move and use the
SHOOT and JUMP buttons while
charging. Even firing a picked
up weapon will charge her bolt,
often resulting in a discharge
when the weapon clip is emptied
and the button is released)
——————————————————————–
O B Koeikyaku [Tiger Shadow Kick]
O (It also affects enemies on the
ground)
——————————————————————–
Any Two Buttons Senpuzan [Hurricane Slice]
(She jumps into the air,
spinning with her katana
extended. She can do this in
place or combined with a leap to
one side. The leap can be
directed by using the joystick
when the buttons are pressed.
Without her katana, she stays put
and kicks the legs from under
everything around her. This move
drains energy for each enemy
affected)
-Predator Hunter—————————————————-
The Hunter's normal attack pattern if four halberd swipes. If
he is hit by an enemy immediately behind him, he executes a
reverse sweep.
——————————————————————–
-O C Dash
(Moves about 1/2 screen width)
Dash, B Flying Tackle
O
——————————————————————–
C Short Slide
O
\ C Long Slide
O
——————————————————————–
Jump, C Ball Attack
O (Repeatedly pressing JUMP
results in multiple hits. He is
momentarily vulnerable after
execution)
——————————————————————–
-O Grab
(Alien Queens and Power Loaders
are immune to grabs)
——————————————————————–
The following moves can be performed after a successful grab.
Center Joystick, Press B Pummel
Repeatedly
Jump, B Ground Smash
O
——————————————————————–
O B Uppercut
O
——————————————————————–
Any Two Buttons Escape Move
(He crouces and spins mini discs
around himself. Without the
halberd, he hops and fires
straight down, even when his
weapon has overheated. This move
drains energy for each enemy
affected)

Under no circumstance do I guarantee the accuracy and correctness of this FAQ. This FAQ may be freely copied and distributed. This FAQ is available in ftp.netcom.com /pub/vi/vidgames/faqs. – Rey Kanzaki : A!MG TSZ FSS Gunnm : "Megami ga matteiru nara rkanzaki@netcom.com : MarikoNagai : tengoku datte nobotte

                  : KahoruKohiruimaki  :  miseru sa"
/data/webs/external/dokuwiki/data/pages/archive/games/avp.txt · Last modified: 2001/02/15 00:17 by 127.0.0.1

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