_GETTING A HANDLE ON VIRTUAL MEMORY_ by Walter Bright
[LISTING ONE]
/* Compile with: ZTC wc -ml */ /* (Use large model so strcmp() can handle far pointers.) */
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> #include <handle.h>
struct tree
{ char __handle *word; int count; struct tree __handle *left; struct tree __handle *right; };
int readword(char *w, int nbytes)
{ int c; do { c = getchar(); if (c == EOF) return 0; } while (!isalpha(c)); do { if (nbytes > 1) { *w++ = c; nbytes--; } c = getchar(); } while (isalnum(c)); *w = 0; return 1; }
void tree_insert(struct tree handle * handle *pt, char *w)
{
int cmp;
struct tree __handle *p;
while ((p = *pt) != NULL)
{
if ((cmp = strcmp(w,p->word)) == 0)
goto gotit;
pt = (cmp < 0) ? &p->left : &p->right;
}
p = (struct tree __handle *) handle_calloc(sizeof(struct tree));
if (!p || (p->word = handle_strdup(w)) == NULL)
{
printf("Out of memory\n");
exit(EXIT_FAILURE);
}
*pt = p;
gotit:
p->count++;
}
tree_print(struct tree handle *p) { while (p) { tree_print(p→left); printf("%5d %s\n",p→count,(char far *)p→word); p = p→right; } } tree_free(struct tree handle *p)
{
struct tree __handle *pn;
while (p)
{
handle_free(p->word);
tree_free(p->left);
pn = p->right;
handle_free(p);
p = pn;
}
}
main()
{
struct tree __handle *root = NULL;
char word[32];
while (readword(word,sizeof(word)))
tree_insert(&root, word);
tree_print(root);
tree_free(root);
return EXIT_SUCCESS;
}
[Figure 1: Typical pointer types used in most PC implementations of C]
void *p; /* pointer type is default for the memory model */ char far *pc; /* far (segment and offset pair) pointer */ int near *p; /* near (offset only, segment is assumed) */
[Figure 2: Converting pointers from handle to far]
R 65,T 5
int __handle *h; struct A __handle *h2; int far *f; int i; extern void func(int far *pi);
f = h; *h = i; h[3] = *f; i = *(h + 6); h2->b = i; func(h); h = (int far *) h;
[Figure 3: Example showing that the optimizer is handle aware]
struct { int a,b; } __handle *h; h->a = 1; h->b = 2;
/* Converted code */
struct { int a,b; } __handle *h, far *p; p = h; p->a = 1; p->b = 2;